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Auto Skinning & Auto Rigging In Maya

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Auto Skinning & Auto Rigging In Maya

Post  Admin on Sun Mar 11, 2012 12:41 pm

1. Developed this tool to reduce the skinning process up to 75% after default skinning
2. Right now it works for biped rigging (R&D).
3. Shortly for Quadruped also.
4. Art & Technology combined.

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