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Maya Python For Games And Film
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Maya Python For Games And Film
Maya Python for Games and Film is the first book to focus exclusively on how to implement Python with Maya. Written by trusted authorities in the field, this in-depth guide will help you master Maya Python, whether you're a seasoned technical artist looking to make the transition from MEL to Python or an aspiring artist not wanting to scramble for information.
With this book, you'll:
Save yourself from having to scour the web for information on Maya Python-everything you need is in this book
Transition from MEL to Python seamlessly thanks to side-by-side comparisons of Python and MEL equivalents
Buy a Hard copy of Maya Python for Games and Film at Maximum Discount
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